MANUAL TESTING MATERIAL
SOFTWARE TESTING BASICS
Software Testing is an empirical investigation
conducted to provide stakeholders with information about the quality of the
product or service under test, with respect to the context in which it is
intended to operate. Software Testing also provides an objective, independent
view of the software to allow the business to appreciate and understand the
risks at implementation of the software. Test techniques include, but are not
limited to, the process of executing a program or application with the intent of
finding software bugs. It can also be stated as the process of validating and
verifying that a software program/application/product meets the business and
technical requirements that guided its design and development, so that it works
as expected and can be implemented with the same characteristics.
Software Testing, depending on the testing method
employed, can be implemented at any time in the development process, however
the most test effort is employed after the requirements have been defined and
coding process has been completed.
Contents
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1 Overview
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2 History
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3 Software testing topics
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3.1 Scope
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3.2 Defects and failures
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3.3 Compatibility
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3.4 Input combinations and preconditions
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3.5 Static vs. dynamic testing
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3.6 Software verification and validation
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3.7 The software testing team
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3.8 Software Quality Assurance (SQA)
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4 Testing methods
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4.1 Black box testing
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4.2 White box testing
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4.3 Grey Box Testing
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4.4 Acceptance testing
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4.5 Regression Testing
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4.6 Non Functional Software Testing
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5 Testing process
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5.1 Regression testing
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6 Finding faults
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6.1 Finding faults early
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6.2 Testing Tools
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6.3 Measuring software testing
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6.4 Testing artifacts
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6.5 A sample testing cycle
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7 Certification
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8 Controversy
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9 See also
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10 References
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11 External links
Overview
Testing can never completely identify all the
defects within software. Instead, it furnishes a criticism or comparison that
compares the state and behavior of the product against oracles—principles or
mechanisms by which someone might recognize a problem. These oracles may
include (but are not limited to) specifications, comparable products, past
versions of the same product, inferences about intended or expected purpose,
user or customer expectations, relevant standards, applicable laws, or other
criteria.
Every software product has a target audience. For
example, the audience for video game software is completely different from
banking software. Therefore, when an organization develops or otherwise invests
in a software product, it can assess whether the software product will be
acceptable to its end users, its target audience, its purchasers, and other
stakeholders, Software testing is the process of attempting to make this assessment.
A study conducted by NIST in 2002 reports that
software bugs cost the U.S. economy $59.5 billion annually. More than a third
of this cost could be avoided if better software testing was performed.
History
The separation of debugging from testing was
initially introduced by Glenford J. Myers in 1979. Although his attention was
on breakage testing ("a successful test is one that finds a
bug"[citation needed]), it illustrated the desire of the software
engineering community to separate fundamental development activities, such as
debugging, from that of verification. Dave Gelperin and William C. Hetzel
classified in 1988 the phases and goals in software testing in the following
stages:
• Until
1956 - Debugging oriented
• 1957-1978
- Demonstration oriented
• 1979-1982
- Destruction oriented
• 1983-1987
- Evaluation oriented
• 1988-2000
- Prevention oriented
Software testing
topics
Scope
A primary purpose for testing is to detect software
failures so that defects may be uncovered and corrected. This is a non-trivial
pursuit. Testing cannot establish that a product functions properly under all
conditions but can only establish that it does not function properly under
specific conditions. The scope of software testing often includes examination
of code as well as execution of that code in various environments and
conditions as well as examining the aspects of code: does it do what it is supposed
to do and do what it needs to do. In the current culture of software
development, a testing organization may be separate from the development team.
There are various roles for testing team members. Information derived from
software testing may be used to correct the process by which software is
developed.
Defects and failures
Not all software defects are caused by coding
errors. One common source of expensive defects is caused by requirements gaps,
e.g., unrecognized requirements that result in errors of omission by the
program designer. A common source of requirements gaps is non-functional
requirements such as testability, scalability, maintainability, usability,
performance, and security.
Software faults occur through the following processes.
A programmer makes an error (mistake), which results in a defect (fault, bug)
in the software source code. If this defect is executed, in certain situations
the system will produce wrong results, causing a failure. Not all defects will
necessarily result in failures. For example, defects in dead code will never
result in failures. A defect can turn into a failure when the environment is
changed. Examples of these changes in environment include the software being
run on a new hardware platform, alterations in source data or interacting with
different software. A single defect may result in a wide range of failure
symptoms.
Compatibility
A frequent cause of software failure is
compatibility with another application, a new operating system, or, increasingly,
web browser version. In the case of lack of backward compatibility, this can
occur (for example...) because the programmers have only considered coding
their programs for, or testing the software upon, "the latest version
of" this-or-that operating system. The unintended consequence of this fact
is that: their latest work might not be fully compatible with earlier mixtures
of software/hardware, or it might not be fully compatible with another
important operating system. In any case, these differences, whatever they might
be, may have resulted in (unintended...) software failures, as witnessed by
some significant population of computer users.
This could be considered a "prevention oriented
strategy" that fits well with the latest testing phase suggested by Dave
Gelperin and William C. Hetzel, as cited below.
Input combinations and preconditions
A very fundamental problem with software testing is
that testing under all combinations of inputs and preconditions (initial state)
is not feasible, even with a simple product. This means that the number of
defects in a software product can be very large and defects that occur
infrequently are difficult to find in testing. More significantly,
non-functional dimensions of quality (how it is supposed to be versus what it
is supposed to do) -- for example, usability, scalability, performance,
compatibility, reliability -- can be highly subjective; something that
constitutes sufficient value to one person may be intolerable to another.
Static vs. dynamic
testing
There are many approaches to software testing.
Reviews, walkthroughs or inspections are considered as static testing, whereas
actually executing programmed code with a given set of test cases is referred
to as dynamic testing. The former can be, (and unfortunately in practice often
is) omitted, whereas the latter takes place when programs begin to be used for
the first time - which is normally considered the beginning of the testing
stage. This may actually begin before the program is 100% complete in order to
test particular sections of code (modules or discrete functions). For example,
Spreadsheet programs are, by their very nature, tested to a large extent
"on the fly" during the build process as the result of some calculation
or text manipulation is shown interactively immediately after each formula is
entered.
Software verification
and validation
Software testing is used in association with verification
and validation:
• Verification:
Have we built the software right (i.e., does it match the specification?)? It
is process based.
• Validation:
Have we built the right software (i.e., is this what the customer wants?)? It
is product based.
The software testing
team
Software testing can be done by software testers.
Until the 1980s the term "software tester" was used generally, but
later it was also seen as a separate profession. Regarding the periods and the
different goals in software testing, different roles have been established:
manager, test lead, test designer, tester, automation developer, and test
administrator.
Software Quality
Assurance (SQA)
Though controversial, software testing may be viewed
as an important part of the software quality assurance (SQA) process. [Citation
needed] In SQA, software process specialists and auditors take a broader view
on software and its development. They examine and change the software
engineering process itself to reduce the amount of faults that end up in the
delivered software: the so-called defect rate.
What constitutes an "acceptable defect
rate" depends on the nature of the software. For example, an arcade video
game designed to simulate flying an airplane would presumably have a much
higher tolerance for defects than mission critical software such as that used
to control the functions of an airliner that really is flying!
Although there are close links with SQA, testing
departments often exist independently, and there may be no SQA function in some
companies.
Software Testing is a task intended to detect
defects in software by contrasting a computer program's expected results with
its actual results for a given set of inputs. By contrast, QA (Quality
Assurance) is the implementation of policies and procedures intended to prevent
defects from occurring in the first place.
Testing methods
Software testing methods are traditionally divided
into black box testing and white box testing. These two approaches are used to
describe the point of view that a test engineer takes when designing test
cases.
Black box testing
Black box testing treats the software as a
"black box," without any knowledge of internal implementation. Black
box testing methods include: equivalence partitioning, boundary value analysis,
all-pairs testing, fuzz testing, model-based testing, traceability matrix,
exploratory testing and specification-based testing.
Specification-based
testing
Specification-based testing aims to test the
functionality of software according to the applicable requirements. Thus, the
tester inputs data into, and only sees the output from, the test object. This
level of testing usually requires thorough test cases to be provided to the
tester, who then can simply verify that for a given input, the output value (or
behavior), either "is" or "is not" the same as the expected
value specified in the test case.
Specification-based testing is necessary, but it is
insufficient to guard against certain risks.
Advantages and
disadvantages
The black box tester has no "bonds" with
the code, and a tester's perception is very simple: a code must have bugs.
Using the principle, "Ask and you shall receive," black box testers
find bugs where programmers don't. But, on the other hand, black box testing
has been said to be "like a walk in a dark labyrinth without a
flashlight," because the tester doesn't know how the software being tested
was actually constructed. That's why there are situations when (1) a black box
tester writes many test cases to check something that can be tested by only one
test case, and/or (2) some parts of the back end are not tested at all.
Therefore, black box testing has the advantage of
"an unaffiliated opinion," on the one hand, and the disadvantage of
"blind exploring," on the other.
White box testing
White box testing, by contrast to black box testing,
is when the tester has access to the internal data structures and algorithms
(and the code that implement these)
Types of white box
testing
The following types of white box testing exist:
• API
testing - Testing of the application using Public and Private APIs.
• Code
coverage - creating tests to satisfy some criteria of code coverage. For
example, the test designer can create tests to cause all statements in the
program to be executed at least once.
• fault
injection methods.
• mutation
testing methods.
• Static
testing - White box testing includes all static testing.
Code completeness
evaluation
White box testing methods can also be used to
evaluate the completeness of a test suite that was created with black box
testing methods. This allows the software team to examine parts of a system
that are rarely tested and ensures that the most important function points have
been tested.
Two common forms of code coverage are:
• Function
coverage, which reports on functions executed
• and
statement coverage, which reports on the number of lines executed to complete
the test.
They both return a coverage metric, measured as a
percentage.
Grey Box Testing
In recent years the term grey box testing has come
into common usage. This involves having access to internal data structures and
algorithms for purposes of designing the test cases, but testing at the user,
or black-box level. Manipulating input data and formatting output do not
qualify as "grey-box," because the input and output are clearly
outside of the "black-box" that we are calling "the software
under test." (This distinction is particularly important when conducting
integration testing between two modules of code written by two different
developers, where only the interfaces are exposed for test.) Grey box testing
may also include reverse engineering to determine, for instance, boundary
values or error messages.
Acceptance testing
Main article: acceptance testing
Acceptance testing can mean one of two things:
1. A smoke
test is used as an acceptance test prior to introducing a build to the main
testing process.
2. Acceptance
testing performed by the customer is known as user acceptance testing (UAT).
Regression Testing
Main article: Regression testing
Regression testing is any type of software testing
that seeks to uncover software regressions. Such regression occur whenever
software functionality that was previously working correctly stops working as
intended. Typically regressions occur as an unintended consequence of program
changes. Common methods of regression testing include re-running previously run
tests and checking whether previously fixed faults have re-emerged.
Non Functional
Software Testing
Special methods exist to test non-functional aspects
of software.
• Performance
testing checks to see if the software can handle large quantities of data or
users. This is generally referred to as software scalability. This activity of
Non Functional Software Testing is often times referred to as Load Testing.
• Usability
testing is needed to check if the user interface is easy to use and understand.
• Security
testing is essential for software which processes confidential data and to
prevent system intrusion by hackers.
• Internationalization
and localization is needed to test these aspects of software, for which a
pseudolocalization method can be used.
In contrast to functional testing, which establishes
the correct operation of the software (correct in that it matches the expected
behavior defined in the design requirements), non-functional testing verifies
that the software functions properly even when it receives invalid or
unexpected inputs. Software fault injection, in the form of fuzzing, is an
example of non-functional testing. Non-functional testing, especially for
software, is designed to establish whether the device under test can tolerate
invalid or unexpected inputs, thereby establishing the robustness of input
validation routines as well as error-handling routines. Various commercial
non-functional testing tools are linked from the Software fault injection page;
there are also numerous open-source and free software tools available that
perform non-functional testing.
Testing process
A common practice of software testing is performed
by an independent group of testers after the functionality is developed before
it is shipped to the customer. This practice often results in the testing phase
being used as project buffer to compensate for project delays, thereby
compromising the time devoted to testing. Another practice is to start software
testing at the same moment the project starts and it is a continuous process
until the project finishes.
In counterpoint, some emerging software disciplines
such as extreme programming and the agile software development movement, adhere
to a "test-driven software development" model. In this process, unit
tests are written first, by the software engineers (often with pair programming
in the extreme programming methodology). Of course these tests fail initially;
as they are expected to. Then as code is written it passes incrementally larger
portions of the test suites. The test suites are continuously updated as new
failure conditions and corner cases are discovered, and they are integrated
with any regression tests that are developed. Unit tests are maintained along
with the rest of the software source code and generally integrated into the
build process (with inherently interactive tests being relegated to a partially
manual build acceptance process).
Testing can be done on the following levels:
• Unit
testing tests the minimal software component, or module. Each unit (basic
component) of the software is tested to verify that the detailed design for the
unit has been correctly implemented. In an object-oriented environment, this is
usually at the class level, and the minimal unit tests include the constructors
and destructors.
• Integration
testing exposes defects in the interfaces and interaction between integrated
components (modules). Progressively larger groups of tested software components
corresponding to elements of the architectural design are integrated and tested
until the software works as a system.
• System
testing tests a completely integrated system to verify that it meets its
requirements.
• System
integration testing verifies that a system is integrated to any external or
third party systems defined in the system requirements. [Citation needed]
Before shipping the final version of software, alpha
and beta testing are often done additionally:
• Alpha
testing is simulated or actual operational testing by potential users/customers
or an independent test team at the developers' site. Alpha testing is often
employed for off-the-shelf software as a form of internal acceptance testing,
before the software goes to beta testing. [Citation needed]
• Beta
testing comes after alpha testing. Versions of the software, known as beta
versions, are released to a limited audience outside of the programming team.
The software is released to groups of people so that further testing can ensure
the product has few faults or bugs. Sometimes, beta versions are made available
to the open public to increase the feedback field to a maximal number of future
users. [Citation needed]
Finally, acceptance testing can be conducted by the
end-user, customer, or client to validate whether or not to accept the product.
Acceptance testing may be performed as part of the hand-off process between any
two phases of development. [Citation needed]
Regression testing
Main article: Regression testing
After modifying software, either for a change in
functionality or to fix defects, a regression test re-runs previously passing
tests on the modified software to ensure that the modifications haven't
unintentionally caused a regression of previous functionality. Regression
testing can be performed at any or all of the above test levels. These
regression tests are often automated.
More specific forms of regression testing are known
as sanity testing, when quickly checking for bizarre behavior, and smoke
testing when testing for basic functionality.
Benchmarks may be employed during regression testing
to ensure that the performance of the newly modified software will be at least
as acceptable as the earlier version or, in the case of code optimization, that
some real improvement has been achieved.
Finding faults
Finding
faults early
It is commonly believed that the earlier a defect is
found the cheaper it is to fix it. The
following table shows the cost of fixing the defect depending on the stage it
was found. For example, if a problem in
the requirements is found only post-release, then it would cost 10–100 times
more to fix than if it had already been found by the requirements review.
Time
Detected
Time
Detected
|
|||||||
Requirements
|
Architecture
|
Construction
|
System
Test
|
Post-Release
|
|||
Time
Introduced
|
Requirements
|
1×
|
3×
|
5–10×
|
10×
|
10–100×
|
|
Architecture
|
-
|
1×
|
10×
|
15×
|
25–100×
|
||
Construction
|
-
|
-
|
1×
|
10×
|
10–25×
|
Testing Tools
Program testing and fault detection can be aided
significantly by testing tools and debuggers. Types of testing/debug tools
include features such as:
• Program
monitors, permitting full or partial monitoring of program code including:
O Instruction
Set Simulator, permitting complete instruction level monitoring and trace
facilities
O Program
animation, permitting step-by-step execution and conditional breakpoint at
source level or in machine code
O code
coverage reports
• Formatted
dump or Symbolic debugging, tools allowing inspection of program variables on
error or at chosen points
• Benchmarks,
allowing run-time performance comparisons to be made
• Performance
analysis, or profiling tools that can help to highlight hot spots and resource
usage
Some of these features may be incorporated into an integrated
development environment (IDE).
Measuring software
testing
Usually, quality is constrained to such topics as
correctness, completeness, security, [citation needed] but can also include
more technical requirements as described under the ISO standard ISO 9126, such
as capability, reliability, efficiency, portability, maintainability,
compatibility, and usability.
There are a number of common software measures,
often called "metrics", which are used to measure the state of the
software or the adequacy of the testing.
Testing artifacts
Software testing process can produce several
artifacts.
Test case
A test case in software engineering normally
consists of a unique identifier, requirement references from a design
specification, preconditions, events, a series of steps (also known as actions)
to follow, input, output, expected result, and actual result. Clinically
defined a test case is an input and an expected result. This can be as pragmatic as 'for condition x
your derived result is y', whereas other test cases described in more detail
the input scenario and what results might be expected. It can occasionally be a
series of steps (but often steps are contained in a separate test procedure
that can be exercised against multiple test cases, as a matter of economy) but
with one expected result or expected outcome. The optional fields are a test
case ID, test step or order of execution number, related requirement(s), depth,
test category, author, and check boxes for whether the test is automatable and
has been automated. Larger test cases may also contain prerequisite states or
steps, and descriptions. A test case should also contain a place for the actual
result. These steps can be stored in a word processor document, spreadsheet,
database, or other common repository. In a database system, you may also be
able to see past test results and who generated the results and the system
configuration used to generate those results. These past results would usually
be stored in a separate table.
Test script
The test script is the combination of a test case,
test procedure, and test data. Initially the term was derived from the product
of work created by automated regression test tools. Today, test scripts can be
manual, automated, or a combination of both.
Test data
The most common test manually or in automation is
retesting and regression testing, in most cases, multiple sets of values or
data is used to test the same functionality of a particular feature. All the
test values and changeable environmental components are collected in separate
files and stored as test data. It is also useful to provide this data to the
client and with the product or a project.
Test suite
The most common term for a collection of test cases
is a test suite. The test suite often also contains more detailed instructions
or goals for each collection of test cases. It definitely contains a section
where the tester identifies the system configuration used during testing. A
group of test cases may also contain prerequisite states or steps, and
descriptions of the following tests.
Test plan
A test specification is called a test plan. The
developers are well aware what test plans will be executed and this information
is made available to the developers. This makes the developers more cautious
when developing their code. This ensures that the developer’s code is not
passed through any surprise test case or test plans.
Test harness
The software, tools, samples of data input and
output, and configurations are all referred to collectively as a test harness.
A sample testing cycle
Although variations exist between organizations,
there is a typical cycle for testing:
• Requirements
analysis: Testing should begin in the requirements phase of the software
development life cycle. During the design phase, testers work with developers
in determining what aspects of a design are testable and with what parameters
those tests work.
• Test
planning: Test strategy, test plan, tested creation. A lot of activities will
be carried out during testing, so that a plan is needed.
• Test
development: Test procedures, test scenarios, test cases, test datasets, test
scripts to use in testing software.
• Test
execution: Testers execute the software based on the plans and tests and report
any errors found to the development team.
• Test
reporting: Once testing is completed, testers generate metrics and make final
reports on their test effort and whether or not the software tested is ready
for release.
• Test
result analysis: Or Defect Analysis, is done by the development team usually
along with the client, in order to decide what defects should be treated,
fixed, rejected (i.e. found software working properly) or deferred to be dealt
with at a later time.
• Retesting
the resolved defects. Once a defect has been dealt with by the development
team, it is retested by the testing team.
• Regression
testing: It is common to have a small test program built of a subset of tests,
for each integration of new, modified or fixed software, in order to ensure
that the latest delivery has not ruined anything, and that the software product
as a whole is still working correctly.
• Test
Closure: Once the test meets the exit criteria, the activities such as
capturing the key outputs, lessons learned, results, logs, documents related to
the project are archived and used as a reference for future projects.
Certification
Several certification programs exist to support the
professional aspirations of software testers and quality assurance specialists.
No certification currently offered actually requires the applicant to
demonstrate the ability to test software. No certification is based on a widely
accepted body of knowledge. This has led some to declare that the testing field
is not ready for certification. Certification itself cannot measure an
individual's productivity, their skill, or practical knowledge, and cannot
guarantee their competence, or professionalism as a tester.
Software testing
certification types
Certifications can be grouped into: exam-based and
education-based.
• Exam-based
certifications: For these there is the need to pass an exam, which can also be
learned by self-study: e.g. for ISTQB or QAI.
• Education-based
certifications: Education based software testing certifications are
instructor-led sessions, where each course has to be passed, e.g. IIST
(International Institute for Software Testing).
Testing certifications
• CATe
offered by the International Institute for Software Testing
• CBTS
offered by the Brazilian Certification of Software Testing (ALATS)
• Certified
Software Tester (CSTE) offered by the Quality Assurance Institute (QAI)
• Certified
Software Test Professional (CSTP) offered by the International Institute for
Software Testing
• CSTP
(TM) (Australian Version) offered by K. J. Ross & Associates
• ISEB
offered by the Information Systems Examinations Board
• ISTQB
Certified Tester, Foundation Level (CTFL) offered by the International Software
Testing Qualification Board
• ISTQB
Certified Tester, Advanced Level (CTAL) offered by the International Software
Testing Qualification Board
• CBTS
offered by the Brazilian Certification of Software Testing (ALATS)
• TMPF
TMap®[dubious – discuss] Next Foundation offered by theExamination Institute
for Information Science
Quality assurance
certifications
• CSQE
offered by the American Society for Quality (ASQ)
• CSQA
offered by the Quality Assurance Institute (QAI)
• CQIA
offered by the American Society for Quality (ASQ)
• CMSQ
offered by the Quality Assurance Institute (QAI)
Controversy
Some of the major software testing controversies
include:
What constitutes responsible software testing
Members of the "context-driven" school of
testing believe that there are no "best practices" of testing, but
rather that testing is a set of skills that allow the tester to select or
invent testing practices to suit each unique situation.
Agile vs. traditional
Should testers learn to work under conditions of
uncertainty and constant change or should they aim at process
"maturity"? The agile testing movement has received growing
popularity since 2006 mainly in commercial circles , whereas government and
military software providers are slow to embrace this methodology[neutrality
disputed], and mostly still hold to CMMI.
Exploratory test vs.
scripted
Should tests be designed at the same time as they
are executed or should they be designed beforehand?
Manual testing vs.
automated
Some writers believe that test automation is so
expensive relative to its value that it should be used sparingly. Others, such
as advocates of agile development, recommend automating 100% of all
tests.[citation needed] More in particular, test-driven development states that
developers should write unit-tests of the x-unit type before coding the
functionality. The tests then can be considered as a way to capture and
implement the requirements.
Software design vs.
software implementation
Should testing be carried out only at the end or
throughout the whole process?
Who watches the watchmen?
The idea is that any form of observation is also an
interaction, that the act of testing can also affect that which is being
tested.
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